Refactored EPG refresh logic
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+13
-6
@@ -3,7 +3,8 @@
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<head>
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<head>
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<meta charset="UTF-8">
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover">
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<meta name="viewport"
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content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
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<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
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<meta name="mobile-web-app-capable" content="yes">
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<meta name="mobile-web-app-capable" content="yes">
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@@ -129,22 +130,24 @@
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<div class="video-controls" id="video-controls">
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<div class="video-controls" id="video-controls">
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<button class="video-control-btn" id="btn-play" title="Play/Pause">
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<button class="video-control-btn" id="btn-play" title="Play/Pause">
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="currentColor" class="icon">
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="currentColor" class="icon">
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<path d="M8 5v14l11-7z"/>
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<path d="M8 5v14l11-7z" />
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</svg>
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</svg>
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</button>
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</button>
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<button class="video-control-btn" id="btn-mute" title="Mute/Unmute">
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<button class="video-control-btn" id="btn-mute" title="Mute/Unmute">
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="currentColor" class="icon">
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="currentColor" class="icon">
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<path d="M3 9v6h4l5 5V4L7 9H3zm13.5 3c0-1.77-1.02-3.29-2.5-4.03v8.05c1.48-.73 2.5-2.25 2.5-4.02zM14 3.23v2.06c2.89.86 5 3.54 5 6.71s-2.11 5.85-5 6.71v2.06c4.01-.91 7-4.49 7-8.77s-2.99-7.86-7-8.77z"/>
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<path
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d="M3 9v6h4l5 5V4L7 9H3zm13.5 3c0-1.77-1.02-3.29-2.5-4.03v8.05c1.48-.73 2.5-2.25 2.5-4.02zM14 3.23v2.06c2.89.86 5 3.54 5 6.71s-2.11 5.85-5 6.71v2.06c4.01-.91 7-4.49 7-8.77s-2.99-7.86-7-8.77z" />
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</svg>
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</svg>
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</button>
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</button>
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<button class="video-control-btn" id="btn-pip" title="Picture in Picture">
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<button class="video-control-btn" id="btn-pip" title="Picture in Picture">
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="currentColor" class="icon">
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="currentColor" class="icon">
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<path d="M19 7h-8v6h8V7zm2-4H3c-1.1 0-2 .9-2 2v14c0 1.1.9 1.98 2 1.98h18c1.1 0 2-.88 2-1.98V5c0-1.1-.9-2-2-2zm0 16.01H3V4.98h18v14.03z"/>
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<path
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d="M19 7h-8v6h8V7zm2-4H3c-1.1 0-2 .9-2 2v14c0 1.1.9 1.98 2 1.98h18c1.1 0 2-.88 2-1.98V5c0-1.1-.9-2-2-2zm0 16.01H3V4.98h18v14.03z" />
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</svg>
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</svg>
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</button>
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</button>
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<button class="video-control-btn" id="btn-fullscreen" title="Fullscreen">
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<button class="video-control-btn" id="btn-fullscreen" title="Fullscreen">
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="currentColor" class="icon">
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="currentColor" class="icon">
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<path d="M7 14H5v5h5v-2H7v-3zm-2-4h2V7h3V5H5v5zm12 7h-3v2h5v-5h-2v3zM14 5v2h3v3h2V5h-5z"/>
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<path d="M7 14H5v5h5v-2H7v-3zm-2-4h2V7h3V5H5v5zm12 7h-3v2h5v-5h-2v3zM14 5v2h3v3h2V5h-5z" />
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</svg>
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</svg>
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</button>
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</button>
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</div>
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</div>
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@@ -322,7 +325,11 @@
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<option value="0">Manual only</option>
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<option value="0">Manual only</option>
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</select>
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</select>
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</div>
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</div>
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<p class="hint">Use the 🔄 button next to EPG sources for manual refresh</p>
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<p class="hint">Use the <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="currentColor"
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class="icon" style="width: 1em; height: 1em; vertical-align: middle;">
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<path
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d="M17.65 6.35C16.2 4.9 14.21 4 12 4c-4.42 0-7.99 3.58-7.99 8s3.57 8 7.99 8c3.73 0 6.84-2.55 7.73-6h-2.08c-.82 2.33-3.04 4-5.65 4-3.31 0-6-2.69-6-6s2.69-6 6-6c1.66 0 3.14.69 4.22 1.78L13 11h7V4l-2.35 2.35z" />
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</svg> button next to EPG sources for manual refresh</p>
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</div>
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</div>
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</div>
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</div>
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@@ -122,11 +122,83 @@ class EpgGuide {
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getRefreshInterval() {
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getRefreshInterval() {
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// Read from server-side player settings (synced via Settings page)
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// Read from server-side player settings (synced via Settings page)
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if (window.app?.player?.settings?.epgRefreshInterval) {
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if (window.app?.player?.settings?.epgRefreshInterval) {
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return parseInt(window.app.player.settings.epgRefreshInterval);
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return parseFloat(window.app.player.settings.epgRefreshInterval);
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}
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}
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return 24; // Default 24 hours
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return 24; // Default 24 hours
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}
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}
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/**
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* Start background EPG refresh timer
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* Automatically fetches fresh EPG data at the configured interval
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*/
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startBackgroundRefresh() {
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// Clear any existing timer
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this.stopBackgroundRefresh();
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const intervalHours = this.getRefreshInterval();
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// If interval is 0 or invalid, don't start timer (manual refresh only)
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if (!intervalHours || intervalHours <= 0) {
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console.log('[EPG] Background refresh disabled (manual only mode)');
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this._currentRefreshInterval = 0;
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return;
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}
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const intervalMs = intervalHours * 60 * 60 * 1000; // Convert hours to milliseconds
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console.log(`[EPG] Starting background refresh timer: every ${intervalHours} hours (${Math.round(intervalMs / 1000)}s)`);
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this._backgroundRefreshTimer = setInterval(async () => {
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console.log('[EPG] Background refresh triggered');
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try {
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await this.fetchEpgData(true); // Force refresh
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this.lastRefreshTime = new Date();
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console.log('[EPG] Background refresh complete');
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// Update channel list program info if visible
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if (window.app?.channelList) {
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window.app.channelList.clearProgramInfoCache();
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window.app.channelList.updateVisibleEpgInfo?.();
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}
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} catch (err) {
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console.error('[EPG] Background refresh failed:', err);
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}
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}, intervalMs);
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// Store current interval so we can detect changes
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this._currentRefreshInterval = intervalHours;
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}
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/**
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* Stop background EPG refresh timer
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*/
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stopBackgroundRefresh() {
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if (this._backgroundRefreshTimer) {
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clearInterval(this._backgroundRefreshTimer);
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this._backgroundRefreshTimer = null;
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console.log('[EPG] Background refresh timer stopped');
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}
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}
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/**
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* Restart background refresh if interval has changed
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* Called when settings change
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*/
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restartBackgroundRefreshIfNeeded() {
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const newInterval = this.getRefreshInterval();
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if (this._currentRefreshInterval !== newInterval) {
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console.log(`[EPG] Refresh interval changed: ${this._currentRefreshInterval}h -> ${newInterval}h`);
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this.startBackgroundRefresh();
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}
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}
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/**
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* Get last refresh time for display
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*/
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getLastRefreshTime() {
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return this.lastRefreshTime || null;
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}
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/**
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/**
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* Load EPG data (server-side caching)
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* Load EPG data (server-side caching)
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*/
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*/
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@@ -134,7 +206,12 @@ class EpgGuide {
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try {
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try {
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this.container.innerHTML = '<div class="loading"></div>';
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this.container.innerHTML = '<div class="loading"></div>';
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await this.fetchEpgData(forceRefresh);
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await this.fetchEpgData(forceRefresh);
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this.lastRefreshTime = new Date();
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this.render();
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this.render();
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// Start background refresh timer after initial load
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// This ensures EPG data stays fresh while the app is open
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this.startBackgroundRefresh();
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} catch (err) {
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} catch (err) {
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console.error('Error loading EPG:', err);
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console.error('Error loading EPG:', err);
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this.container.innerHTML = `
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this.container.innerHTML = `
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@@ -112,10 +112,15 @@ class SettingsPage {
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// Load saved value from player settings
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// Load saved value from player settings
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epgRefreshSelect.value = this.app.player.settings.epgRefreshInterval || '24';
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epgRefreshSelect.value = this.app.player.settings.epgRefreshInterval || '24';
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// Save on change
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// Save on change and restart background timer
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epgRefreshSelect.addEventListener('change', () => {
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epgRefreshSelect.addEventListener('change', () => {
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this.app.player.settings.epgRefreshInterval = epgRefreshSelect.value;
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this.app.player.settings.epgRefreshInterval = epgRefreshSelect.value;
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this.app.player.saveSettings();
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this.app.player.saveSettings();
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// Restart EPG background refresh with new interval
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if (window.app?.epgGuide) {
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window.app.epgGuide.restartBackgroundRefreshIfNeeded();
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}
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});
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});
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}
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}
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