284 lines
7.7 KiB
JavaScript
284 lines
7.7 KiB
JavaScript
/**
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* Hardware Detection Service
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*
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* Detects available hardware acceleration capabilities:
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* - NVIDIA GPU (NVENC/NVDEC via nvidia-smi)
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* - VAAPI (Linux integrated GPU acceleration)
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* - QuickSync (Intel GPU acceleration)
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*
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* Results are cached at startup and exposed via API.
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*/
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const { execSync, exec } = require('child_process');
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const os = require('os');
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// Cache detection results
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let hwCapabilities = null;
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/**
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* NVIDIA GPU compute capability requirements for codec support
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* Source: https://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new
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*/
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const NVDEC_MIN_COMPUTE = {
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h264: 3.0, // Kepler+
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hevc: 5.0, // Maxwell GM206+
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av1: 8.0, // Ada Lovelace+
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};
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/**
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* Detect NVIDIA GPU and its capabilities
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*/
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async function detectNvidia() {
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try {
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// Query GPU info via nvidia-smi
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const result = execSync(
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'nvidia-smi --query-gpu=name,compute_cap --format=csv,noheader',
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{ timeout: 5000, encoding: 'utf-8', windowsHide: true }
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);
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const lines = result.trim().split('\n');
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if (lines.length === 0 || !lines[0]) {
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return { available: false };
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}
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// Parse "NVIDIA GeForce RTX 3080, 8.6"
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const parts = lines[0].split(',');
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if (parts.length < 2) {
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return { available: false };
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}
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const gpuName = parts[0].trim();
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const computeCap = parseFloat(parts[1].trim());
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// Determine supported codecs based on compute capability
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const supportedCodecs = [];
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for (const [codec, minCap] of Object.entries(NVDEC_MIN_COMPUTE)) {
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if (computeCap >= minCap) {
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supportedCodecs.push(codec);
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}
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}
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console.log(`[HwDetect] NVIDIA GPU detected: ${gpuName} (compute ${computeCap})`);
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console.log(`[HwDetect] NVDEC supported codecs: ${supportedCodecs.join(', ')}`);
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return {
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available: true,
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name: gpuName,
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computeCap,
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supportedCodecs,
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encoder: 'h264_nvenc',
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decoder: 'h264_cuvid'
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};
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} catch (err) {
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// nvidia-smi not found or no GPU
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console.log('[HwDetect] No NVIDIA GPU detected');
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return { available: false };
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}
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}
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/**
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* Detect VAAPI support (Linux only)
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* Checks for /dev/dri/renderD* devices
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*/
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async function detectVAAPI() {
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if (os.platform() !== 'linux') {
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return { available: false, reason: 'VAAPI is Linux-only' };
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}
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try {
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// Check for render nodes
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const result = execSync('ls /dev/dri/renderD* 2>/dev/null', {
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timeout: 2000,
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encoding: 'utf-8',
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shell: true
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});
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const devices = result.trim().split('\n').filter(d => d);
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if (devices.length === 0) {
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return { available: false, reason: 'No render devices found' };
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}
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// Use first available device
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const device = devices[0];
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console.log(`[HwDetect] VAAPI device found: ${device}`);
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return {
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available: true,
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device,
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encoder: 'h264_vaapi',
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decoder: 'vaapi'
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};
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} catch (err) {
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console.log('[HwDetect] VAAPI not available');
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return { available: false };
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}
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}
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/**
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* Detect Intel QuickSync support
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* Checks if FFmpeg can use QSV
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*/
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async function detectQuickSync() {
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try {
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// Check if Intel GPU exists
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let hasIntelGpu = false;
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if (os.platform() === 'win32') {
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// Windows: Check via WMIC
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const result = execSync(
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'wmic path win32_VideoController get name',
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{ timeout: 5000, encoding: 'utf-8', windowsHide: true }
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);
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hasIntelGpu = result.toLowerCase().includes('intel');
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} else if (os.platform() === 'linux') {
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// Linux: Check lspci
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try {
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const result = execSync('lspci | grep -i "vga\\|display" | grep -i intel', {
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timeout: 5000,
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encoding: 'utf-8',
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shell: true
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});
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hasIntelGpu = result.trim().length > 0;
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} catch {
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hasIntelGpu = false;
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}
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}
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if (!hasIntelGpu) {
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return { available: false, reason: 'No Intel GPU found' };
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}
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console.log('[HwDetect] Intel GPU detected, QSV may be available');
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return {
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available: true,
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encoder: 'h264_qsv',
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decoder: 'h264_qsv'
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};
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} catch (err) {
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console.log('[HwDetect] QuickSync not available');
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return { available: false };
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}
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}
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/**
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* Detect AMD AMF support (Windows only)
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* Linux AMD uses VAAPI (detected separately)
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*/
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async function detectAMF() {
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if (os.platform() !== 'win32') {
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// On Linux, AMD GPUs use VAAPI which is detected separately
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return { available: false, reason: 'AMF is Windows-only (Linux uses VAAPI)' };
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}
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try {
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// Windows: Check via WMIC for AMD/Radeon
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const result = execSync(
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'wmic path win32_VideoController get name',
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{ timeout: 5000, encoding: 'utf-8', windowsHide: true }
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);
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const lowerResult = result.toLowerCase();
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const hasAmdGpu = lowerResult.includes('amd') || lowerResult.includes('radeon');
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if (!hasAmdGpu) {
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return { available: false, reason: 'No AMD GPU found' };
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}
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// Extract GPU name for display
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const lines = result.trim().split('\n').filter(l => l.trim());
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let gpuName = 'AMD GPU';
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for (const line of lines) {
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const trimmed = line.trim();
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if (trimmed.toLowerCase().includes('amd') || trimmed.toLowerCase().includes('radeon')) {
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gpuName = trimmed;
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break;
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}
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}
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console.log(`[HwDetect] AMD GPU detected: ${gpuName}`);
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return {
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available: true,
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name: gpuName,
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encoder: 'h264_amf',
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decoder: 'h264' // AMF has limited decode support, often uses software
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};
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} catch (err) {
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console.log('[HwDetect] AMF not available');
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return { available: false };
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}
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}
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/**
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* Detect all hardware capabilities
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* Results are cached for performance
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*/
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async function detect() {
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if (hwCapabilities !== null) {
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return hwCapabilities;
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}
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console.log('[HwDetect] Probing hardware acceleration capabilities...');
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const [nvidia, vaapi, qsv, amf] = await Promise.all([
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detectNvidia(),
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detectVAAPI(),
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detectQuickSync(),
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detectAMF()
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]);
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// Determine recommended encoder
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// On Linux: prefer VAAPI over QSV — VAAPI is more reliable in LXC containers
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// (QSV may fail to initialize the MFX device even when /dev/dri is passed through)
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let recommended = 'software';
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if (nvidia.available) {
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recommended = 'nvenc';
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} else if (amf.available) {
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recommended = 'amf';
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} else if (vaapi.available) {
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recommended = 'vaapi';
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} else if (qsv.available) {
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recommended = 'qsv';
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}
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hwCapabilities = {
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nvidia,
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amf,
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vaapi,
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qsv,
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recommended,
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platform: os.platform(),
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detectedAt: new Date().toISOString()
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};
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console.log(`[HwDetect] Recommended encoder: ${recommended}`);
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return hwCapabilities;
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}
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/**
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* Get cached capabilities (or detect if not cached)
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*/
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function getCapabilities() {
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return hwCapabilities;
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}
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/**
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* Force re-detection (clears cache)
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*/
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async function refresh() {
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hwCapabilities = null;
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return detect();
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}
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module.exports = {
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detect,
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getCapabilities,
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refresh,
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detectNvidia,
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detectAMF,
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detectVAAPI,
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detectQuickSync
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};
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