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# CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
## Plan Mode
- When Claude Code is in Plan Mode and produces a final `<proposed_plan>`, it must also save that finalized plan as a Markdown file in the repo-root `.plans/` directory.
- Save only finalized plans. Do not write interim exploration, question turns, or draft revisions to `.plans/`.
- Use the filename pattern `YYYY-MM-DD-short-topic.md` such as `.plans/2026-03-12-channel-filtering.md`.
- If the intended filename already exists, append a numeric suffix such as `-2`, `-3`, and so on.
## Documentation After Changes
- After implementing a meaningful change, Claude Code must assess whether canonical repo docs need updates before considering the task complete.
- Meaningful changes include new or changed user-visible behavior, architecture or data-flow changes, non-obvious maintenance workflows, new setup/debugging steps, and new subsystem contracts or boundaries.
- Skip doc updates for trivial refactors with unchanged behavior, formatting-only edits, and isolated test-only changes.
- Prefer updating an existing authoritative doc before creating a new one:
1. `README.md` for top-level developer or user workflows
2. `docs/architecture/` for architecture, ownership, and behavior contracts
3. the nearest module `README.md` for local usage or behavior
- Repo docs are canonical even when they were originally drafted by an LLM. External wiki pages are derivative or synthesis content unless explicitly promoted back into the repo.
- The external wiki sync is one-way by default: repo docs -> external wiki `_repo-context/`.
- If repo docs changed and `IPTVNATOR_WIKI_VAULT` is configured, run `pnpm wiki:export --mode changed` after the doc update.
- The wiki exporter only owns `_repo-context/` in the external vault. It must never overwrite repo docs or maintained wiki pages outside that folder.
- Final task summaries should state whether docs were updated, which doc changed, and whether wiki export ran, was skipped, or failed.
## Project Overview
IPTVnator is a cross-platform IPTV player application built with Angular and Electron, supporting M3U/M3U8 playlists, Xtream Codes API, and Stalker portals.
**Dual Environment Support**: The application is designed to work in both Electron and as a Progressive Web App (PWA). The architecture uses a factory pattern to inject environment-specific services at runtime, ensuring the same codebase works in both contexts.
## Development Commands
### Building and Serving
```bash
# Serve the Angular web app only (development mode, baseHref="/")
pnpm run serve:frontend
# or
nx serve web
# Serve with PWA configuration (optimized, baseHref="/")
pnpm run serve:frontend:pwa
# or
nx serve web --configuration=pwa
# Serve the Electron app (starts both frontend and backend)
pnpm run serve:backend
# or
nx serve electron-backend
# Build frontend for Electron (baseHref="./")
pnpm run build:frontend
# or
nx build web
# Build frontend for PWA deployment (baseHref="/")
pnpm run build:frontend:pwa
# or
nx build web --configuration=pwa
# Build backend (Electron)
pnpm run build:backend
# or
nx build electron-backend
# Package the app (creates distributable without installers)
pnpm run package:app
# or
nx run electron-backend:package
# Create installers/executables
pnpm run make:app
# or
nx run electron-backend:make
```
### Electron CDP Debugging
- Start Electron in dev mode with: `nx serve electron-backend`
- Package-script equivalent: `pnpm run serve:backend`
- The workspace is configured to always launch Electron with: `--remote-debugging-port=9222`
- Use CDP clients (Chrome DevTools Protocol tools) against: `127.0.0.1:9222`
- When the task is Electron automation/debugging, use the `electron` skill
For startup tracing or white-screen debugging:
```bash
IPTVNATOR_TRACE_STARTUP=1 nx serve electron-backend
```
Useful narrower flags:
- `IPTVNATOR_TRACE_IPC=1` traces renderer `window.electron.*` bridge calls
- `IPTVNATOR_TRACE_DB=1` traces DB worker requests and DB progress events
- `IPTVNATOR_TRACE_SQL=1` traces SQLite statements in both main and worker connections
- `IPTVNATOR_TRACE_WINDOW=1` traces BrowserWindow navigation/load lifecycle
- `IPTVNATOR_TRACE_RENDERER_CONSOLE=1` mirrors renderer console logs into the Electron terminal
For GPU/compositor debugging:
```bash
IPTVNATOR_DISABLE_HARDWARE_ACCELERATION=1 nx serve electron-backend
```
If the Nx daemon gets into a bad state before rerunning Electron:
```bash
pnpm nx reset
```
Use global `agent-browser` (preferred):
```bash
# Verify CDP targets
agent-browser --cdp 9222 tab list
# Switch to the app tab and inspect interactive elements
agent-browser --cdp 9222 tab 1
agent-browser --cdp 9222 snapshot -i -c -d 4
# Capture debug artifacts
agent-browser --cdp 9222 screenshot /tmp/iptvnator-cdp.png
agent-browser --cdp 9222 trace start /tmp/iptvnator.trace.zip
agent-browser --cdp 9222 wait 1500
agent-browser --cdp 9222 trace stop /tmp/iptvnator.trace.zip
```
If `agent-browser` is not in PATH, use:
```bash
npx --yes agent-browser --cdp 9222 tab list
```
### Testing
```bash
# Run frontend tests
pnpm run test:frontend
# or
nx test web
# Run backend tests
pnpm run test:backend
# or
nx test electron-backend
# Run e2e tests (Playwright)
nx e2e web-e2e
# Run tests with coverage
nx test web --configuration=ci
```
### Linting
```bash
# Lint frontend
nx lint web
# Lint backend
nx lint electron-backend
```
### Documentation And Wiki Export
```bash
# Export a full canonical-doc snapshot into the external Obsidian vault
pnpm wiki:export --mode full
# Export only the latest repo context into the external Obsidian vault
pnpm wiki:export --mode changed
```
## Architecture
### Monorepo Structure (Nx Workspace)
This is an Nx monorepo with the following structure:
- **apps/web** - Angular application (frontend)
- **apps/electron-backend** - Electron main process
- **apps/web-e2e** - Playwright end-to-end tests
- **libs/** - Shared libraries:
- **m3u-state** - NgRx state management for playlists
- **services** - Abstract DataService and implementations
- **shared/interfaces** - TypeScript interfaces and types
- **shared/m3u-utils** - M3U playlist utilities
- **ui/components** - Reusable UI components
- **ui/pipes** - Angular pipes
- **ui/shared-portals** - Portal-related UI components
### Frontend Architecture (Angular)
**State Management**: Uses NgRx for playlist state management:
- Store configuration in `apps/web/src/app/app.config.ts`
- Playlist state, actions, effects, and reducers in `libs/m3u-state/`
- Entity adapter pattern for managing playlists collection
- Router store integration for route-based state
**XtreamStore Architecture** (Signal Store with Feature Composition):
The Xtream Codes module uses NgRx Signal Store with a layered architecture:
```
┌─────────────────────────────────────────────────────────────────┐
│ PRESENTATION LAYER │
│ Components use XtreamStore (facade) │
└─────────────────────────────────────────────────────────────────┘
│
▼
┌─────────────────────────────────────────────────────────────────┐
│ FACADE LAYER │
│ XtreamStore │
│ (Composes feature stores, unified API) │
└─────────────────────────────────────────────────────────────────┘
│
┌────────────┬────────────┼────────────┬────────────┐
▼ ▼ ▼ ▼ ▼
┌────────────┐ ┌────────────┐ ┌────────────┐ ┌────────────┐ ┌────────────┐
│ withPortal│ │withContent │ │withSelection│ │ withSearch │ │ withPlayer │
└────────────┘ └────────────┘ └────────────┘ └────────────┘ └────────────┘
│ │ │
└───────────────────────────┼──────────────┘
▼
┌─────────────────────────────────────────────────────────────────┐
│ DATA SOURCE LAYER │
│ IXtreamDataSource │
│ ┌───────────────────┬───────────────────┐ │
│ ▼ ▼ │
│ ElectronDataSource PwaDataSource │
│ (DB-first + API) (API-only) │
└─────────────────────────────────────────────────────────────────┘
```
File structure:
```
apps/web/src/app/xtream-electron/
├── stores/
│ ├── features/
│ │ ├── with-portal.feature.ts # Playlist & portal status
│ │ ├── with-content.feature.ts # Categories & streams
│ │ ├── with-selection.feature.ts # UI selection & pagination
│ │ ├── with-search.feature.ts # Search functionality
│ │ ├── with-epg.feature.ts # EPG data
│ │ ├── with-player.feature.ts # Stream URLs & player
│ │ └── index.ts
│ ├── xtream.store.ts # Facade composing all features
│ └── index.ts
├── services/
│ ├── xtream-api.service.ts # Xtream Codes API calls
│ ├── xtream-url.service.ts # Stream URL construction
│ └── index.ts
├── data-sources/
│ ├── xtream-data-source.interface.ts # Abstract interface + types
│ ├── electron-xtream-data-source.ts # DB-first implementation
│ ├── pwa-xtream-data-source.ts # API-only implementation
│ └── index.ts # Factory provider
└── with-favorites.feature.ts # Favorites (existing)
└── with-recent-items.ts # Recently viewed (existing)
```
Key patterns:
- **Feature stores**: Each `with*.feature.ts` uses `signalStoreFeature()` for focused functionality
- **Facade pattern**: `XtreamStore` composes all features, maintaining backward compatibility
- **Data source abstraction**: `IXtreamDataSource` interface with environment-specific implementations
- **Factory injection**: `provideXtreamDataSource()` selects Electron or PWA implementation at runtime
Data strategies by environment:
| Environment | Strategy |
|-------------|----------|
| **Electron** | DB-first: Check DB → fetch API if missing → cache to DB |
| **PWA** | API-only: Always fetch from API, store in memory |
**M3U Playlist Module Architecture**:
The M3U playlist module handles traditional M3U/M3U8 playlists with support for 90,000+ channels.
```
┌─────────────────────────────────────────────────────────────────────┐
│ VIDEO PLAYER PAGE │
│ apps/web/src/app/home/video-player/ │
├─────────────────────────────────────────────────────────────────────┤
│ ┌─────────────┐ ┌──────────────────────┐ ┌────────────────────┐ │
│ │ Sidebar │ │ Video Player │ │ EPG List │ │
│ │ │ │ (ArtPlayer/Video.js)│ │ (Right drawer) │ │
│ │ ┌─────────┐ │ │ │ │ │ │
│ │ │Channel │ │ │ │ │ │ │
│ │ │List │ │ │ │ │ │ │
│ │ │Container│ │ │ │ │ │ │
│ │ └─────────┘ │ │ │ │ │ │
│ └─────────────┘ └──────────────────────┘ └────────────────────┘ │
└─────────────────────────────────────────────────────────────────────┘
```
**Radio Channel Layout** (when `channel.radio === 'true'`):
```
┌─────────────────────────────────────────────────────────────────────┐
│ ┌─────────────┐ ┌────────────────────────────────────────────────┐│
│ │ Sidebar │ │ Blurred backdrop (station logo) ││
│ │ │ │ ┌──────────┐ ││
│ │ │ │ │ Artwork │ ← cinematic hero layout ││
│ │ │ │ └──────────┘ ││
│ │ │ │ Station Name ││
│ │ │ │ [LIVE] badge ││
│ │ │ │ ⏮ ▶/⏸ ⏭ ← transport controls ││
│ │ │ │ 🔊 ━━━━━━━━━ ← volume slider ││
│ │ │ │ (no EPG panel) ││
│ └─────────────┘ └────────────────────────────────────────────────┘│
└─────────────────────────────────────────────────────────────────────┘
```
Key radio behavior:
- Detection: `channel.radio === 'true'` (string from M3U `radio` attribute)
- The audio player always renders inline — `shouldShowInlinePlayer` is bypassed for radio
- EPG panel is conditionally hidden in the template when radio is active
- Volume is shared with video player via `localStorage` key `'volume'`
- Keyboard: ArrowUp/Down adjusts volume by 5%, M toggles mute
- Component: `libs/ui/playback/src/lib/audio-player/audio-player.component.ts`
Channel List Component Structure (parent coordinator pattern):
```
libs/ui/components/src/lib/channel-list-container/
├── channel-list-container.component.ts # Parent - shared state coordinator
├── all-channels-tab/ # Virtual scroll + debounced search
├── groups-tab/ # Expansion panels + infinite scroll
├── favorites-tab/ # CDK drag-drop reordering
└── channel-list-item/ # Individual channel display
```
Key patterns:
- **EnrichedChannel**: Pre-computed EPG data attached to channels for performance
- **Parent coordinator**: Manages shared signals (`channelEpgMap`, `progressTick`, `favoriteIds`)
- **Virtual scrolling**: CDK virtual scroll for 90,000+ channel lists
- **Infinite scroll**: IntersectionObserver in groups tab loads 50 items at a time
- **Global progress tick**: Single 30s interval instead of per-item intervals
State management via NgRx (`libs/m3u-state/`):
- `PlaylistActions`: loadPlaylists, addPlaylist, removePlaylist, parsePlaylist
- `ChannelActions`: setChannels, setActiveChannel, setAdjacentChannelAsActive
- `EpgActions`: setActiveEpgProgram, setCurrentEpgProgram, setEpgAvailableFlag
- `FavoritesActions`: updateFavorites, setFavorites
See `docs/architecture/m3u-playlist-module.md` for complete documentation.
**Routing**: Lazy-loaded routes in `apps/web/src/app/app.routes.ts`
- Home/playlists overview: `/`
- Video player: `/playlists/:id` or `/iptv`
- Xtream Codes: `/xtreams/:id` (different routes for Electron vs web)
- Stalker portal: `/portals/:id`
- Settings: `/settings`
**Service Architecture** (Factory Pattern):
- Abstract `DataService` class in `libs/services/src/lib/data.service.ts` defines the contract
- Two environment-specific implementations:
- `ElectronService` (`apps/web/src/app/services/electron.service.ts`) - Uses IPC to communicate with Electron backend
- `PwaService` (`apps/web/src/app/services/pwa.service.ts`) - Uses HTTP API and IndexedDB for standalone web version
- Factory function `DataFactory()` in `apps/web/src/app/app.config.ts` determines which implementation to inject:
```typescript
if (window.electron) {
return new ElectronService();
}
return new PwaService();
```
**Data Storage (Environment-Specific)**:
- **Electron**: libSQL/SQLite database via Drizzle ORM
- Location: `~/.iptvnator/databases/iptvnator.db`
- Full-featured relational database with foreign keys and indexes
- Supports local file or remote Turso instance via env vars
- **PWA (Web)**: IndexedDB via `ngx-indexed-db`
- Browser-based NoSQL storage
- Same schema structure but implemented in IndexedDB
- Limited by browser storage quotas
**TypeScript File Size Rule**:
Keep TypeScript files under **300 lines**. Hard maximum is **350–400 lines**.
- When creating new files, design them to stay within this limit from the start.
- When adding a feature to an existing file that would push it past 350 lines, **refactor first**: extract helpers, sub-services, or feature modules before adding the new code.
- When you notice a file already exceeds 350 lines, **proactively suggest a refactoring** (or perform it if the change is straightforward) — even if the immediate task is small.
Typical split strategies:
- Angular components: extract child components, move logic to a dedicated service or store feature
- Signal store features: split into smaller `with*` feature functions in separate files
- Services: split by responsibility (e.g. separate API, transformation, and state concerns)
- Utility files: group by domain and export from a barrel `index.ts`
This rule exists to keep the codebase navigable and reviewable. A 150-line file is always preferable to a 500-line file.
---
**Angular Coding Standards**:
This project uses modern Angular signal-based APIs and patterns. **ALWAYS** use the following:
- **Component Queries**: Use `viewChild()`, `viewChildren()`, `contentChild()`, `contentChildren()` instead of `@ViewChild`, `@ViewChildren`, `@ContentChild`, `@ContentChildren` decorators
```typescript
// ✅ Correct - Signal-based
readonly menu = viewChild.required<MatMenu>('menuRef');
readonly items = viewChildren<ElementRef>('item');
// ❌ Incorrect - Old decorator syntax
@ViewChild('menuRef') menu!: MatMenu;
@ViewChildren('item') items!: QueryList<ElementRef>;
```
**Important**: When using signals in templates with properties that expect non-signal values, unwrap the signal by calling it:
```html
<!-- ✅ Correct - Unwrap the signal -->
<button [matMenuTriggerFor]="menu()">Open Menu</button>
<!-- ❌ Incorrect - Signal not unwrapped -->
<button [matMenuTriggerFor]="menu">Open Menu</button>
```
- **Component Inputs/Outputs**: Use `input()` and `output()` functions instead of `@Input()` and `@Output()` decorators
```typescript
// ✅ Correct - Signal-based
readonly title = input.required<string>();
readonly size = input<number>(10); // with default value
readonly clicked = output<string>();
// ❌ Incorrect - Old decorator syntax
@Input({ required: true }) title!: string;
@Input() size = 10;
@Output() clicked = new EventEmitter<string>();
```
- **Reactive State**: Use signal primitives for reactive state management
```typescript
// ✅ Use signal(), computed(), effect(), linkedSignal()
readonly count = signal(0);
readonly doubled = computed(() => this.count() * 2);
constructor() {
effect(() => {
console.log('Count changed:', this.count());
});
}
```
- **Host Bindings**: Use `@HostBinding()` and `@HostListener()` decorators (these don't have signal equivalents yet)
```typescript
@HostBinding('class.active') get isActive() { return this.active(); }
@HostListener('click') onClick() { /* ... */ }
```
- **Control Flow**: Use `@if`, `@for`, `@switch` instead of `*ngIf`, `*ngFor`, `*ngSwitch`
```typescript
// ✅ Correct - Modern syntax
@if (isLoggedIn()) {
<p>Welcome!</p>
}
@for (item of items(); track item.id) {
<li>{{ item.name }}</li>
}
// ❌ Incorrect - Old syntax
<p *ngIf="isLoggedIn">Welcome!</p>
<li *ngFor="let item of items; trackBy: trackById">{{ item.name }}</li>
```
### Backend Architecture (Electron)
**Main Entry**: `apps/electron-backend/src/main.ts`
- Bootstraps Electron app and initializes database
- Registers event handlers for IPC communication
**Database**:
- **ORM**: Drizzle ORM with libSQL (local SQLite file or remote Turso)
- **Location**: `~/.iptvnator/databases/iptvnator.db` (avoids spaces in path)
- **Schema** (`apps/electron-backend/src/app/database/schema.ts`):
- `playlists` - Playlist metadata (M3U, Xtream, Stalker)
- `categories` - Content categories (live, movies, series)
- `content` - Streams/VOD/series items
- `favorites` - User favorites
- `recentlyViewed` - Watch history
- **Connection**: `apps/electron-backend/src/app/database/connection.ts`
- Auto-creates tables on init
- Supports local file or remote via env vars (`LIBSQL_URL`, `LIBSQL_AUTH_TOKEN`)
**IPC Communication**:
- **Preload script**: `apps/electron-backend/src/app/api/main.preload.ts`
- Exposes `window.electron` API via `contextBridge`
- All IPC channels defined here (playlist operations, EPG, database CRUD, external players, etc.)
- **Event handlers**: `apps/electron-backend/src/app/events/`
- `database.events.ts` - Database CRUD operations
- `playlist.events.ts` - Playlist import/update
- `epg.events.ts` - EPG fetch and parsing (uses worker)
- `xtream.events.ts` - Xtream Codes API
- `stalker.events.ts` - Stalker portal API
- `player.events.ts` - External player (MPV, VLC) integration
- `settings.events.ts` - App settings
- `electron.events.ts` - App version, etc.
**Workers**:
- EPG parsing runs in worker thread: `apps/electron-backend/src/app/workers/epg-parser.worker.ts`
### Key Features
**Playlist Support**:
- M3U/M3U8 files (local or URL)
- Xtream Codes API (`username`, `password`, `serverUrl`)
- Stalker portal (`macAddress`, `url`)
**Video Players**:
- Built-in HTML5 player with HLS.js or Video.js
- External players: MPV, VLC (via IPC to Electron backend)
**Radio Player**:
- Dedicated audio player for channels with `radio="true"` M3U attribute
- Cinematic layout: blurred station logo as backdrop, floating artwork card, transport controls
- Always uses the built-in inline player — external player settings (MPV/VLC) are ignored for radio
- EPG panel is hidden for radio channels (radio streams have no EPG data)
- Volume synced with video player via shared `localStorage` key `'volume'`
- Keyboard shortcuts: ArrowUp/ArrowDown (volume), M (mute)
- Component: `libs/ui/playback/src/lib/audio-player/audio-player.component.ts`
**EPG (Electronic Program Guide)**:
- XMLTV format support
- Background parsing in worker thread
- Stored in database for quick lookup
**Favorites and Recently Viewed**:
- Per-playlist favorites and global favorites
- Recently viewed tracks watch history
**Internationalization**:
- Uses `@ngx-translate` with 16 language files in `apps/web/src/assets/i18n/`
## Development Notes
### Environment Detection and Dual-Mode Architecture
The app determines whether it's running in Electron or as a PWA by checking:
```typescript
window.electron; // truthy in Electron, undefined in browser
```
**Why Dual Mode?**
IPTVnator supports both Electron (desktop app) and PWA (web browser) to provide flexibility:
- **Electron**: Full-featured desktop experience with local database, external player support (MPV/VLC), and native file system access
- **PWA**: Lightweight web version that runs in any browser without installation
**Environment-Specific Behavior**:
- `app.config.ts` - `DataFactory()` selects DataService implementation based on environment
- `app.routes.ts` - Different routes for Xtream portals (Electron uses Tauri-based routes, PWA uses standard routes)
- Storage layer switches automatically:
- Electron → libSQL/Drizzle ORM → `~/.iptvnator/databases/iptvnator.db`
- PWA → IndexedDB → Browser storage
- External player support (MPV/VLC) only available in Electron
- File system operations only available in Electron (uploading playlists from disk)
**Base Href Configuration**:
The app uses different base href values depending on the build target:
- **Development & PWA**: `baseHref="/"` (from `index.html`)
- Used by: `pnpm run serve:frontend`, `pnpm run build:frontend:pwa`
- For web servers with proper routing
- **Electron Production**: `baseHref="./"` (overridden in build config)
- Used by: `pnpm run build:backend`, `pnpm run make:app`
- Required for `file://` protocol in Electron
Build configurations in `apps/web/project.json`:
- `production`: Electron build with `baseHref="./"`
- `pwa`: Web deployment with `baseHref="/"`
- `development`: Dev mode with `baseHref="/"` from index.html
**Factory Pattern Implementation**:
The factory pattern ensures a single codebase works in both environments without conditional checks scattered throughout the application. All environment-specific logic is encapsulated in the service implementations.
### Testing Strategy
- **Unit tests**: Jest with `jest-preset-angular` and `ng-mocks`
- **E2E tests**: Playwright testing the web app
- Backend tests use standard Jest
### Nx Commands
Use `nx` CLI for better performance:
```bash
nx run <project>:<target>
# Example: nx run web:build
# Example: nx run electron-backend:serve
```
To run multiple projects:
```bash
nx run-many --target=test --all
```
### Electron Build Process
The Electron backend depends on the web app being built first:
- `electron-backend:build` depends on `web:build`
- Output goes to `dist/apps/electron-backend` (backend) and `dist/apps/web` (frontend)
- Packaging combines both into distributable
### Database Migrations
No formal migration system yet. Schema changes are applied via raw SQL in `connection.ts` `createTables()` function using `CREATE TABLE IF NOT EXISTS`.
### Common Patterns
**IPC Communication**:
1. Define handler in appropriate events file (e.g., `database.events.ts`)
2. Register with `ipcMain.handle()` in the event bootstrap function
3. Expose in preload script via `contextBridge.exposeInMainWorld()`
4. Call from Angular via `window.electron.<methodName>()`
**Adding New Playlist Source**:
1. Add type to `libs/shared/interfaces/src/lib/playlist.interface.ts`
2. Create event handler in `apps/electron-backend/src/app/events/`
3. Add UI in `apps/web/src/app/home/`
4. Update database schema if needed
**State Management**:
- Use NgRx for global application state (playlists)
- Use component stores (`@ngrx/component-store`) for feature-specific state
- Use NgRx signals for reactive data streams
<!-- nx configuration start-->
<!-- Leave the start & end comments to automatically receive updates. -->
## General Guidelines for working with Nx
- For navigating/exploring the workspace, invoke the `nx-workspace` skill first - it has patterns for querying projects, targets, and dependencies
- When running tasks (for example build, lint, test, e2e, etc.), always prefer running the task through `nx` (i.e. `nx run`, `nx run-many`, `nx affected`) instead of using the underlying tooling directly
- Prefix nx commands with the workspace's package manager (e.g., `pnpm nx build`, `npm exec nx test`) - avoids using globally installed CLI
- You have access to the Nx MCP server and its tools, use them to help the user
- For Nx plugin best practices, check `node_modules/@nx/<plugin>/PLUGIN.md`. Not all plugins have this file - proceed without it if unavailable.
- NEVER guess CLI flags - always check nx_docs or `--help` first when unsure
## Scaffolding & Generators
- For scaffolding tasks (creating apps, libs, project structure, setup), ALWAYS invoke the `nx-generate` skill FIRST before exploring or calling MCP tools
## When to use nx_docs
- USE for: advanced config options, unfamiliar flags, migration guides, plugin configuration, edge cases
- DON'T USE for: basic generator syntax (`nx g @nx/react:app`), standard commands, things you already know
- The `nx-generate` skill handles generator discovery internally - don't call nx_docs just to look up generator syntax
<!-- nx configuration end-->